The Creative Crisis and the Relentless Pursuit of Mediocrity.

We’re in a technological era like no other before. Yet, I’m not the only one who has noticed an opposite decline in creativity.

In 1958, E. Paul Torrance pioneered a creativity evaluation system. Though not without error, these tests have predicted and projected children’s creative accomplishments as adults with enough accuracy to remain the standard tests for the past 50 years.

Based on these tests, a recent article in Newsweek, titled “Creativity in Crisis” shows that while IQ scores are up, Creativity is down:

Kyung Hee Kim at the College of William & Mary discovered this in May, after analyzing almost 300,000 Torrance scores of children and adults. Kim found creativity scores had been steadily rising, just like IQ scores, until 1990. Since then, creativity scores have consistently inched downward. “It’s very clear, and the decrease is very significant,” Kim says.


The article goes on to say:

It’s too early to determine conclusively why U.S. creativity scores are declining. One likely culprit is the number of hours kids now spend in front of the TV and playing videogames rather than engaging in creative activities. Another is the lack of creativity development in our schools. In effect, it’s left to the luck of the draw who becomes creative: there’s no concerted effort to nurture the creativity of all children.


I think there’s more to it than that.

Fear and its equally evil sister, conformity, are the culprits.

Over the last while, political correctness has threatened, cajoled and belligerently permeated everything in society, working its way into school and home. The altruistic idea of cultural relativism - the belief that everything is equal, including ambition and talent - is flattening the world once again and distorting reality.

Technology is helping. It’s enabled all arts – from design, to music, to film making - to be democratized. This mass access has hood winked people into believing that art and ideas can come from anyone. That there’s no such thing as a ‘big idea’ anymore. That nothing is original. That “genius steals.” And that the crowd is better than the individual.

The equality and validity of anybody and everybody’s ideas is promised without anybody having to possess a modicum of talent, or learn and practice to acquire skills, or be genuinely curious, or mature through the accumulation of knowledge.

Presto! Everybody is instantly creative because society says so.

But, societal conformity isn’t just wrong. The whole concept of creative equality is wrong. From the Newsweek article:

A fine example of this emerged in January of this year, with release of a study by University of Western Ontario neuroscientist Daniel Ansari and Harvard’s Aaron Berkowitz, who studies music cognition. They put Dartmouth music majors and nonmusicians in an fMRI scanner, giving participants a one-handed fiber-optic keyboard to play melodies on. Sometimes melodies were rehearsed; other times they were creatively improvised. During improvisation, the highly trained music majors used their brains in a way the nonmusicians could not: they deactivated their right-temporoparietal junction. Normally, the r-TPJ reads incoming stimuli, sorting the stream for relevance. By turning that off, the musicians blocked out all distraction. They hit an extra gear of concentration, allowing them to work with the notes and create music spontaneously.


But the conformists march on, regardless of the consequences. And even though the necessity of creativity should be undisputed.

A recent IBM poll of 1,500 CEOs identified creativity as the No.1 “leadership competency” of the future. I’d argue it’s always been that way, whether through the invention of the wheel, the light bulb, Martin Luther's famous speech, or the Apple computer.

Advertising and other professionally creative disciplines are now being abused by things like crowd sourcing, where ideas are bought and traded for a few hundred dollars. Where it’s less likely that truly great ideas can be produced because the ‘contestants’ do not have access to the client and the marketing information, just a brief. Where qualifications, passion and experience play no part. Where mostly non-creative people judge and decide what is creative and therefore effective.

I’ve always believed that creative people have soldered abnormal connections in their brains that serve to quickly unravel mysteries and discover solutions to problems. These connections don’t come without curiosity, ambition, hard work and years of practice.

For example, the way I go about solving a problem is to immerse myself in all the facts and relevant information and then walk away for days, or as long as I can. Leaving the problem in the back of my brain to more-or-less solve itself. Afterwards, I focus on the possibilities - writing them down for further exploration, or rejection.

This isn’t a left-brain, right-brain approach. It’s a whole brain approach as the article goes on to illustrate:

When you try to solve a problem, you begin by concentrating on obvious facts and familiar solutions, to see if the answer lies there. This is a mostly left-brain stage of attack. If the answer doesn’t come, the right and left hemispheres of the brain activate together. Neural networks on the right side scan remote memories that could be vaguely relevant. A wide range of distant information that is normally tuned out becomes available to the left hemisphere, which searches for unseen patterns, alternative meanings, and high-level abstractions.

Having glimpsed such a connection, the left brain must quickly lock in on it before it escapes. The attention system must radically reverse gears, going from defocused attention to extremely focused attention. In a flash, the brain pulls together these disparate shreds of thought and binds them into a new single idea that enters consciousness. This is the “aha!” moment of insight, often followed by a spark of pleasure as the brain recognizes the novelty of what it’s come up with.

Now the brain must evaluate the idea it just generated. Is it worth pursuing? Creativity requires constant shifting, blender pulses of both divergent thinking and convergent thinking, to combine new information with old and forgotten ideas. Highly creative people are very good at marshaling their brains into bilateral mode, and the more creative they are, the more they dual-activate.


Finally, I’m not saying that everybody can’t participate in adding to ideas and making them better. It’s just the hatching, nurturing, design, aesthetics, steering and judgment of ideas where I don’t think everybody is, or can be equal.

Lets not confuse amateurs, hobbyists and tinkerers (in other words ‘the crowd’) with talented professionals. Else we’re all doomed to mediocrity.

Agree, or disagree? I’d love to hear your thoughts and comments.

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Meet Flipboard. All Your Social Data in a Magazine Type Format.

Billing itself as a "social magazine," Flipboard, developed by former Apple iPhone engineer Evan Doll and Silicon Valley entrepreneur Mike McCue, gathers are your "social" data from Facebook, Twitter and your Twitter lists into a magazine-like format on the iPad. The app takes cues from the print world to transform social media data into a streamlined reading experience, even including a "cover," and T.O.C.

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Japanese Scientists Create Touchable Holograms.

The technology consists of software that uses ultrasonic waves to create pressure on the hand of a user “touching” the projected hologram.

Researchers are using two Wiimotes from Nintendo’s Wii gaming system to track a user’s hand.

The technology was introduced at SIGGRAPH, an annual computer graphics conference, and has so far only been tested with relatively simple objects.

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iPad Like, New Musical Instrument Prototype.

Roger Linn, best known for the drum machine, has invented an interesting new instrument. It's a touch pad, a lot like the iPad. You can achieve dynamics with pressure, pitch variations and chords. He'll likely add different sounds as he evolves it.

Combine this with the best quality samples available for digital studios, and who knows what live music performance might look like in a few years.

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A Bridge That Keeps Guitars Always in Tune.

In a small engineering studio in Bronxville, New York, Cosmos Lyles and Paul Dowd eagerly take turns at the dry-erase board, sketching out diagrams of springs, levers and tension curves. This may not seem very rock ’n’ roll, but what they’re creating will let the musicians on their current client list, including Slash and Rob Zombie’s guitarist John 5, shred harder than ever: a bridge that keeps the instrument continuously in tune.

Guitar strings need constant tension to stay tuned, but they’re easily loosened or tightened if the temperature changes, the instrument gets knocked around, or the guitarist just plays too hard. In an EverTune-equipped guitar, the bridge, which holds the strings in place, contains six spring-and-lever contraptions, one at the end of each string. These keep the strings’ tension constant even if the tuning pegs get turned or the strings become loosened or tightened accidentally.

Each string is attached to a lever, which is in turn attached to a spring. To tune up, the guitarist tightens an adjustor screw at the bridge that alters the position of its corresponding spring, changing its leverage to obtain the right tension. If the guitar string loosens or tightens after being set, the lever shifts, but it is counteracted by the spring so that it holds the desired tension, until it needs to be replaced. (The guitarist can change the tuning anytime simply by readjusting the screws.)

How EverTune Works: The guitar is tuned by turning a screw on the EverTune bridge (no tuning pegs are used), which adjusts the tension of a spring that corresponds to one of the six strings. Each spring attaches to a lever that holds the string in place; the lever shifts if the string loosens or tightens, but the connected spring maintains the proper tension to keep the guitar in tune.

More here.

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Web 3.0. A Story About the Semantic Web.

Interviews with Tim Berners-Lee, Clay Shirky, Chris Dixon, David Weinberger, Nova Spivack, Jason Shellen, Lee Feigenbaum, John Hebeler, Alon Halevy, David Karger and Abraham Bernstein.

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Gigabytes, Terabytes, Petabytes and Now, Zettabytes: The State of the Digital Universe.

Research by technology consultancy IDC estimates that the 'digital universe' grew by 62% last year to 800,000 petabytes (a petabyte is a million gigabytes). The Guardian claims that "is the equivalent of all the information that could be stored on 75bn Apple iPads, which would equal the digital output from a century's worth of constant tweeting by all of Earth's inhabitants."

To give you another idea about how much digital content that is - all human language used since the dawn of time would take up about 5,000 petabytes, which is less than 1% of the digital content created since computers were invented.

This year the world's digital content will exceed 1.2 ZB. A zettabyte is roughly half a million times the entire collections of all the academic libraries in the United States.

Over the next decade the amount of digital info is expected to expand by a factor of 44, due largely to mobile phones.

According to the Guardian:

China now has more visible devices out on the streets being used by individuals than the US does," said McDonald. "We are seeing the democratisation and commoditisation of the use and creation of information.

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Announcing Bump 50 50: The Evolution of the Raffle Through Mobile Technology.

Please check out the idea, technology and site. I'd love to get any feedback I can. Oh, almost forgot the full disclosure stuff - I'm a partner in the business.

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Who Needs Instruments Anymore? Creating Music With Audio Cubes.

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Who owns the most servers? Google.

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